![]() ![]() ![]() These types of games are rarely suited to the constrained nature of home console hardware specifications. ![]() Large, open-world, sandbox type affairs is where this kind of thing happens the most. All of these things not only impact on overall image quality but also take you firmly out of the lavish world the developers have tried so hard to create. The framerate often tends to suffer, texture detail gets scaled back, and sometimes the framebuffer resolution takes a massive dive. Also runs extremely well on my 2 year old rig.It is pretty commonplace to say that titles which feature much in the way of dense foliage, high levels of geometry and plenty of alpha-based transparency effects usually have serious issues with performance on consoles. The lighting and models looked amazing though. ![]() I had loads of jaggies even with AA enabled and 1680x1050 resolution. Only thing that bugged me was the lack of specific AA options. I played the PC demo and i gotta say, the shooting and controls felt absolutely perfect. As far as the PC being greater than the console versions. "From the sound of it, it seems its going to be like the first mafia game. Shame really, cos' both the time period and the story seems interesting and very well put together. I hope that this is an old e3 demo or something and the technical hiccups are corrected in the final version ( doubt it ). Also i hardly ever mind jaggies and screen-tearing but i gotta say Mafia 2 really suffers from both of those in a big way. But the game runs poorly: under 30fps pretty much the whole time, it makes the shooting and driving more frustrating that it already is. " Played to 360 version and gotta say that technically it's not that impressive, sure there is a lot of attention to detail and models look great etc. I think I may have just been swayed into choosing this over Kane and Lynch 2 due to the said: Enjoying not having to unload a whole clip into a guy for him to go down - 2 bullets usually does it). I've got a pretty beefy rig but not a monster by any standard and am getting an average of around 40FPS at 1920x1080 with everything maxed minus AA and Physx (can't even turn on the latter due to the performance hit - the destructible items in game are still pretty well done though, the bullets really feel like they pack a punch on both enemies and your surroundings. "PC version runs like a dream - I guess the devs previous PC-centric experience probably shows here (the PS2 port of the original was awful from what I've heard also although I don't know whether or not that was an inhouse job or not). Said: " Played to 360 version and gotta say that technically it's not that impressive, sure there is a lot of attention to detail and models look great etc. ![]()
0 Comments
Leave a Reply. |